Languages: C++.
Platforms: Nothing.
Dependencies: Nothing.
Namespace: ce (CorEngine).

All though StateCore is easily extendable it comes with many features to help get state machines (FSM) into your game. Below is a complete list.

  • Interface and Implementation class
  • Small and fast inline methods
  • Global, Current and Previous states
  • Enter, Execute and Exit events
  • Based on the state pattern
  • Easy-to-use
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